SANTA MONICA, Calif. – The American video game publisher Activision announced Thursday it will release the sequel to Bungie’s shooter Destiny in 2017. As for this year, the company will keep supporting the online multiplayer shooter with what it called a “large new expansion”.

Activision and its partner Bungie are keeping Destiny’s new expansion details secret. Bungie decided last month to delay the game’s sequel and announced plans about regular changes in Destiny’s content.

The news came in the “publishing highlights” sector of the fiscal 2015 fourth quarter report Activision released to investors.

Image: Activision
Image: Activision

The largest Destiny expansion Activision introduced last year was called The Taken King and included a new series of story missions and several options to new quests, as well as a new hub area to patrol.

In addition to Activision’s announcement, Bungie said there will be a spring update. “That content release will feature a significant Light increase, a bunch of new gear to earn and equip, and new challenges for PvE players seeking some more fun experiences and replayability”, Bungie said.

To date, Destiny has more than 25 million registered users, who have spent about 3 billion hours playing the game, Activision claimed on Thursday. The report also states that a new Call of Duty and Skylanders games from developers Infinity Ward and Toys For Bob would be coming soon this year. But Guitar Hero fans must know that no more games will be released from the series.

As reported by Wired, Activision explained on a conference call that both Skylanders and Guitar Hero had had a poor performance in 2015. The game publisher said that sales of the new versions of Skylanders and Call of Duty were expected to decrease this holiday season.

Also as part of the report, Activision said it had connected to a broader audience and expanded onto new platforms and geographies, with successful game launches in China that triggered revenues faster than ever before. Regular content updates in their current games also contributed to a successful year. The company also pointed out that its digital revenues outweighed retail revenues.

Source: Wired